Image Courtesy: Steam

Valve's update caused players to see through smoke

Valve's "Mission Impossible" gave rise to a visual exploit involving smokes

After the "Mission Impossible" update that was released on May 7th, the game experienced a new visual exploit, where the player models became visible through the smoke under certain conditions.

The said conditions, specifically, included a molotov thrown behind the player model, which allowed the players sitting inside a smoke to see the player model even through it. The bug was shown in a video released by Eric "zuac" Zuccaro.

Zuac, in a trailing tweet to his thread, also mentioned that players may need to switch off anti-aliasing to test this bug. However, this bug was patched by Valve last night in their latest "Grail" update.

Here are the patchnotes for yesterday's update:

Fact box
  • MISSIONS
    Fixed a case where mission progress appeared to be reset when reconnecting to a match in-progress.

  • MAPS
    Grail:
    Updated to the latest version from the Community Workshop (Update Notes).

  • GRAPHICS
    Fixed a case where fire was visible through smoke.

  • AUDIO
    Various UI sound bug fixes and tweaks.

  • MISC
    Various crash fixes and stability improvements.

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