
Valve's update caused players to see through smoke
After the "Mission Impossible" update that was released on May 7th, the game experienced a new visual exploit, where the player models became visible through the smoke under certain conditions.
The said conditions, specifically, included a molotov thrown behind the player model, which allowed the players sitting inside a smoke to see the player model even through it. The bug was shown in a video released by Eric "zuac" Zuccaro.
Zuac, in a trailing tweet to his thread, also mentioned that players may need to switch off anti-aliasing to test this bug. However, this bug was patched by Valve last night in their latest "Grail" update.
Here are the patchnotes for yesterday's update:
-
MISSIONS
Fixed a case where mission progress appeared to be reset when reconnecting to a match in-progress. -
MAPS
Grail:
Updated to the latest version from the Community Workshop (Update Notes). -
GRAPHICS
Fixed a case where fire was visible through smoke. -
AUDIO
Various UI sound bug fixes and tweaks. -
MISC
Various crash fixes and stability improvements.
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