"Mystery Boxes are not gambling": Valve

Valve pushes back against NYAG lawsuit

Valve compares cases to trading cards

Valve continues its legal battle against New York's Attorney General and has officially moved to dismiss the gambling lawsuit filed by Letitia James, arguing that the NYAG is attempting to twist cosmetic in-game items into a gambling scandal despite players always receiving exactly what they paid for. New York's Attorney General, Letitia James also claimed that she was "concerned for the safety of children" when the lawsuit was filed earlier this year.

The lawsuit has now entered a new phase with Valve formally outlining its defense in court. According to the company, the lawsuit misunderstands how its item systems function and incorrectly categorizes cosmetic rewards as gambling. The lawsuit originally accused Valve of promoting "illegal gambling" through cases in Counter-Strike 2, Dota 2 and Team Fortress 2.

The NYAG claimed the system was comparable to gambling because rare skins can sometimes be sold for large amounts of money. Valve's response aggressively pushes back against that logic. In its filing, the company argues that the lawsuit falls apart under New York's own gambling laws because users are not risking anything when opening a case.

"A person engages in gambling when he stakes or risks something of value upon the outcome of a contest of chance"... NYAG’s attempt to apply this plain text to mystery boxes fails at every turn: Because every player always receives exactly what he paid for—one skin per mystery box—there is no “stake” or “risk.”
Valve

The company also mocked the attempt to portray digital cosmetics as gambling prizes, comparing skins to ordinary collectibles "from baseball cards to cereal box prizes." Valve further pointed out that people have spent generations opening baseball card packs, Pokemon cards and blind boxes without governments suddenly treating them like casinos. The NYAG also attempted to frame cosmetic skins as "something of value" under gambling law but Valve rejected that claim entirely, arguing that players may personally value skins but that does not magically transform them into legal gambling instruments.

Valve argued that New York does not even have a law directly banning loot boxes in the first place. The company claims the Attorney General is attempting to stretch decades-old gambling laws far beyond what lawmakers ever intended. Valve then took a dig at New York's proposed demands for broader identity checks and VPN tracking systems, calling them invasive and unreasonable for a global gaming platform.

The New York Attorney General's office has not publicly responded to Valve's motion yet. This is a developing story with more information to follow as and when made public by either Valve or the office of New York's Attorney General. Stay tuned.

Timeline of events so far:

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